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HumanEdit

Img Name Mana Cost ATK HP Description Effect
Axedefiler
Axe Defiler 2 3 5 When summoned, Axe Defiler gains 1 health for each neighboring minion. ---
Stoutguard
Stout Guard 2 2 8 Flank Attack & Protector Flank Attack, Protector
Gladiator
Fearless Gladiator 3 6 8 When Fearless Gladiator is summoned, all your minions gain 1 attack.
Lordofgreed
Lord of Greed 3 6 7 If your hero is a Warrior, Lord of Greed gains protector. Protector
Sonofplague
Son of Plague 4 10 8 If your hero is a ranger, Son of Plague deals 2 damage to neighbors of opposing minion when summoned. ---
Darksorceress
Dark Sorceress 4 8 8 If a neighboring minion takes combat damage, your hero recovers 1 health. ---
Dragonbornhorror
Dragonborn Horror 4 9 10 If your hero is a mage, Dragonborn Horror increases your mana by 1 when summoned. ---
Darkness prowler
Darkness Prowler 5 11 12 If your Hero is a monk. Neighboring minions recover 2 health each at the start of your turn. ---

ElfEdit

Img Name Mana Cost ATK HP Description Effect
Firebow Amazon
Firebow Amazon 2 5 6 When Firebow Amazon attacks, it gains 1 health. ---
Elfassassin
Elf Assassin 2 3 5 Flank Attack. When Elf Assassin is summoned, if there is an opposing enemy minion, it is Crippled(1). Flankattack, crippled(1)
Soulsnatcher
Soulsnatcher 3 7 9 If your hero is a Ranger, enemy hero takes 2 damage when Soulsnatcher attacks. ---
Ihaelryna
Ihaelryna 3 6 7 When Ihaelryna deals damage, the opposing minion loses 1 attack. ---
Madalchemist
Mad Alchemist 3 7 8 If your hero is an Elf, Mad Alchemist gains invigorate(2). invigorate(2)
Elvenwoodhuntress
Elvenwood Huntress 4 7 10 If your hero is an Elf, when Elvenwood Huntress deals combat damage, neighbors of opposing minion take 2 damage. ---
Darkicewitch
Dark Ice Witch 4 8 7 When Dark Ice Witch deals combat killing damage, it gains 1 attack and 2 health. ---

OrcEdit

Img Name Mana Cost ATK HP Description Effect
Dargghos
Dargghos 3 9 8 If your hero is a ranger, when Dargghos is summoned, your hero takes 2 damage and enemy hero takes 3 damage. ---
Pitfighter
Pit Fighter 4 9 11 When Pit Fighter is summoned, neighbouring minions suffer Weakness(1) Weakness(1)
Soulless Orc
Soulless Orc 4 10 12 Madness(2) If your hero is a warrior, Soulless Orc gains 2 attack. Madness(2)
Bloodzerkerchampion
Bloodzerker Champion 5 10 15 Summonstrike(6) when Bloodzerker Champion attaks, it deals 5 damage. Summonstrike(6)
Spellguardedbrute
Spellguarded Brute 5 10 10 If your hero is a mage, Spellguarded Brute becomes invisible when it is summoned, until the end of the next turn. Invisible
Corrupteddestroyer
Corrupted Destroyer 5 11 13 At the start of your turn, if Corrupted Destroyer has less than 13 attack, its attack increases by 1 and 1 damage is dealt to your hero. ---

UndeadEdit

Img Name Mana Cost ATK HP Description Effect
Rattlingbones
Rattling Bones 2 5 7 When sacrificed, target minion you control gains leech(3). Leech(3)
Scythe
Shadow Scytheweaver 2 5 7 When Shadow Scytheweaver is sacrificed, enemy hero is Crippled(1) until the end of the turn. Crippled(1)
Dalainirthecursed
Dalainir the Cursed 3 7 9 While Dalainir the Cursed is on the field, neighboring minions gain armored(1). Armored (1)
Video Jun 11 2013 0 -picsay61058440936
Death Follower 3 8 6 When Death Follower is dealt combat killing damage, your hero recovers 2 health.
Dreadguardian
Dread Guardian 3 7 8 When Dread Guardian is destroyed, neighboring minions gain 1 attack. ---
Viciouswraith
Vicious Wraith 3 8 7 If your hero is a mage, opposing minon suffers bleeding(4) when Vicious Wraith is destroyed by combat damage. Bleeding (4)
Bonebreakerpriest
Bonebreaker Priest 4 10 12 If your hero is a monk, your hero recovers 3 health when boebreaker priest is killed by combat damage ---
Eternalord
Eternal Overlord 4 7 11 When Eternal Overlord is summoned, if the opposing minion is not Undead, the opposing minion suffers Bleeding (3) Bleeding (3)
Shadowfollower
Shadow Follower 4 8 11 If Shadow Follower is sacrificed for mana, target enemy minion takes 2 damage. ---
Burningterror
Burning Terror 5 10 11 When Burning Terror is destroyed, opposing minion suffers weakness(3). weakness(3)
Devourer
Grave Devourer 5 12 12 When one of your minions, except for Grave Devourer, takes killing damage, Grave Devourer gains 2 health.

BeastEdit

Img Name Mana Cost ATK HP Description Effect
Indigo Worker
Indigo Worker 2 5 6 Indigo Worker heals for 1 health at the end of your turn. ---
Kuirras
Kuirras 2 3 6 When Kuirras deals combat damage, opposing minion is Poisoned(2) until the end of next turn. Poisoned(2)
Peilalonghorn
Peila Longhorn 2 6 4 Breach Attack Breach Attack
Possessedbear
Possessed Bear 2 2 6 When Possessed Bear attacks neighbors of opposing minion take 2 damage. ---
Crouching Tiger
Crouching Tiger 2 3 6 Retaliate(2) Retaliate(2)
Explosivehog
Explosive Hog 3 ? 8 Summonstrike (3) At the end of enemy turn Explosive Hog deals 4 damage to opposing minion. Summonstrike(3)
Indigoexplorer
Indigo Explorer 3 6 8 Deals 1 damage to opposing minion at the end of your turn. ---
Seabulette
Sea Bulette 3 8 7 --- ---
Saithondestroyer
Saithion Destroyer 3 7 8 When Saithion Destroyer is summoned, weapon equipment worn by enemy hero is destroyed. ---
Contaminator
Contaminator 3 5 6 The enemy hero and opposing minion, if any, take 1 damage at the start of your turn. ---
Rockfist
Rock Fist 3 8 6

Summonstrike(3) When Rock Fist is destroyed, minion in the opposing slot recovers 2 health.

Summonstrike(3)
Runtdragon
Runt Dragon 3 6 7 When your hero takes combat damage, Runt Dragon deals 1 damage to opposing minion. ---
Minotaur
Minotaur 3 5 9 At the end of your turn, the Minotaur gains 1 attack (until it reaces a total of 6) Rush
Bloodgargoye
Blood Gargoyle 3 7 6 When your hero takes combat damage, the Blood Gargoyle and enemy hero take 2 damage each. ---
Hill Saithion Guard
Hill Saithion Guard 4 9 10 When your hero is attacked, the Hill Saithion Guard takes 1 damage and the damage your hero takes is reduced by 1. ---
Bestialoffensive
Bestial Offensive 4 8 10 At the end of your turn, Bestial Offensive deals 1 damage to enemy hero. ---
Saltyswampfishfolk
Salty Swamp Fishfolk 4 8 10 If Salty Swamp Fishfolk deals damage, its attack increases by 1 (until it reaches 10 attack). ---
Kingreega
King Reega 4 7 9 Empowered(1) When summoned, you gain 1 additional mana, usable only until the end of the turn. Empowered(1)
Indigoscout
Indigo Scout 5 7 8 When enemy hero takes combat damage, Indigo Scout deals 2 additional damage to enemy hero. ---
Deepwaterguard
Deepwater Guard 5 11 8 If Deepwater Guard destroys a minion in combat, it heals for 2 health. ---
Archimtiros
Archimtiros 5 12 13 If your hero has 12 health or less at the end of your turn, Archimtiros gains 2 attack. ---

DemonEdit

Img Name Mana Cost ATK HP Description Effect
Stone-Wing Raider
Stone-Wing Raider 1 3 3 Armored(1) Armored (1)
Rottingimp
Rotting Imp 2 4 6 When Rottign Imp deals combat damage, it also deals 1 damage to opposing minion's neighbors. ---
Darktemptress
Dark Temptress 3 6 7 If there is an opposing minion, enemy hero takes 2 damage when Dark Temptress attacks. ---
Taskmaster
Infernal Taskmaster 4 0 10 While Taskmaster is alive, all minions you control gain Retaliate (3) Retaliate (3)
Mistressinari
Mistress Inari 4 8 8 Sprawling(1)&Invigorate(1) Sprawling (1), Invigorate (1)
Demonicbeast
Demonic Beast 4 7 11 Retaliate(1) When Demonic Beast attacks opposing minion is poisoned(1). Retaliate (1), Poisoned (1)
Borlockcommander
Borlock Commander 6 10 12 Strengthen(2) Strengthen (2)
Goloshia
Goloshia 6 14 12 --- ---

ElementalEdit

Img Name Mana Cost ATK HP Description Effect
Mystic
Mystic 3 6 10 When Mystic deals combat damage, it increases its attack by 1. Up to a total of 7. ---
Junglelivingrock
Jungle Livingrock 3 7 8 --- ---
Jombraa
Planewalker Jombraa 4 11 11 When Planewalker Jombraa is summoned, the attack of ts neighbours is decreased by 1.
Souldevourer
Soul Devourer 4 4 8 When Soul Devourer deals combat killing damage, your hero takes 2 damage and enemy hero takes 4 damage. Flank Attack
Rockelemental
Rock Elemental 4 9 11 --- ---
Forestgiant
Forest Giant 5 11 13 When Forest Giant is summoned, your hero gains armored(1), but when the last forest giant is destroyed, your hero loses this effect. Armored(1)

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